When I can say that the new Alien Vs. Predator is somewhat good, I might add there are some things that make the second one look like someone rubbed poo all over it and baked it in chocolate. Even though the game came out like a year ago I decided it would be a good idea to blog about it.
AVP is by far the best delivery in graphics and interactive storylines-except the fact that the stories never intercede with the others, but see some sort of references in the other two campaigns. Like AVP2 and AVP2: Primal Hunt, there are three campaigns in which you control three characters: a Marine, a Predator, and an Alien. GO FIGURE!!!!!
As the Alien, which is the prologue to the story, is slightly better than it once was in AVP2 and AVP2: PH. You start out in the lab, killing and slaughtering innocents whilst your siblings are randomly killing or picking their noses. It’s a relatively short campaign and can be done before snack time. Your weapons are claws, your tail, and your JAWS!!!! Anyway, the Alien is limited like the marine as opposed to the other two campaigns: it can’t use its tail, which means stunning is out of the question. You can grapple your enemies and can mercilessly kill them in a horrible way. When in the dark, you can see, while your enemies use flashlights to find you. It makes you wonder why none of them ever look up, but I guess that would actually MAKE IT CHALLANGING! A new feature you can do, Alien fans, is that you can harvest harmless humans! YAY! My 476,387,461,287,364,871,638,476,218,374,682,736,476th brother/sister is about to be born PAINFULLY! The thing which aggravates me is that you can’t walk up a wall automatically like in AVP2; you have to press a button to climb walls. It must be because all the douches decide to complain about controlling the Alien AVP2, the dumb c***suckers. Besides killing Marines and Androids, you fight two Predators at the end, as if one wasn’t enough, and then fight a third one only until getting injured and harvesting the Predator, which opens the Predator Campaign. In the end, the Alien becomes a mother (No wonder they refer to it as a she) on a ship, which looks like the same ship that crashed on that one planet in ALIENS. Oh, and the Alien is named Six in the game.
As the Human, you have no name and see everything through a dude’s point of view. Your responses are like Link’s in Legend of Zelda: YOU DON’T EFFING RESPOND, you just do. You never know who the guy is until the end, when you suddenly realize it’s a brother and not a white pansy with crew cut hair, you’re going, “WOOOHOOO!” Unless you’re racist then you can suck a dick coming out of a hooker’s fat ass. Aside from the storyline of battling the Aliens and maybe one or two Predators and kicking the Alien Queen’s TUBE-LIKE ASS and lighting her on fire, you can only carry limited amounts of weapons, like the classic pulse rifle, the flame thrower, a rocket launcher, and the Auto-lock portable turret, and an unlimited ammo pistol. Oh yeah, you can carry the shotgun as well. When you sprint, you have ten seconds before slowing down and you are out of breath. The uselessness of the Human is that you have no knife in which you can do killer moves on your enemies, which you can only knock back or escape their grapple, and you can only carry three weapons, but only your pistol remains and your other two weapons are changeable. F***!
Being the Predator, which I love playing, is downright LIMITED in combat and hunting skills. You begin as a trainee becoming a hunter and you go up against many Aliens before being a hunter, which can give you thumbs up in social points. When you actually play the campaign, your kind destroys a human ship before recording a line from them and sending three Predators to the planet below, in which they have to clean up a mess another Predator made when Six gave him AIDS with a Face-Hugger. You play as the newly trained Predator looking for the PredAlien, while killing both unsuspecting Marines and Aliens along the way. The arsenal is collected along the way from other dead Predators in which you set the self-destruct mode on. You have two wrist-claws, which are there no matter where you go, proximity mines, like the ones from AVP: Requiem, the Disc, a shoulder blaster, which drains power, and multiple exploding combisticks which take no power. The only problem with the combat-stealth system is that after you fire from your plasma caster you’re visible. F***! You say, Now I have to f***ing press one button to turn invisible again. Once isn’t a problem, but after awhile, it gets annoying and gay. You can attack with the Exploding Combisticks whilst cloaked, but cannot remain cloaked when pulling the head of a Marine through his/her stomach while grabbing the spine. You have controlled jumping, because free jumping is the thing of the past. You find the PredAlien, kill it, and now you’re a leader of the clan.
Both the Human and Predator Campaigns sidestep one another and are either behind or ahead, with both ending up going to the same hostile environment: the Xenomorph (Alien) Homeworld. The game delivers in graphics but the combat and controls SUCK! I can rate this game an Eight, if not, a seven in a bloody-half!

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