Friday, November 5, 2010

The Ten Top Best Games of 2010

It is my honor to post here and now the greatness of great greatness by grated greatness (?) of the video games of 2010. They were picked by voters like you and a couple of people ready to grind my balls onto cinnamon raisins.


Anyway, to the Ten Top Best Games of 2010.

*Ahem!*



10. MASS EFFECT 2

If there is one thing I like about ME2 it is that it is good at combat, but weighs heavily on the whole choice ideas, whether to be morally good or a total jackass to most of the people you meet. You get to upgrade weapons, rather than being like Solid Snake in carrying a god awful amount of guns everywhere you fucking go. Anyway, the graphics are good, the combat is OK, but the lip synching and acting, along with expression, suck. I rate this 4/5.



9. GOD OF WAR 3

Why is there another GoW? I will never know. The original GoW played with Greek Mythology and Hack-N-Slash, but never developed the storyline in the next two sequels. IT BECOMES THE SAME FUCKING THING!!!



Please develop a game that is NOT filled with gamers trying to get a boner playing with Kratos (LOL).



8. HEAVY RAIN

To quote Wikipedia, “Heavy Rain is akin to many interactive fiction games, requiring the player to move the character and have him or her interact with the objects or other non-player characters on the scene to progress the story. The game is divided into several scenes, each centering on one of four playable characters. The choices the player makes or the actions performed or not performed will affect later scenes in the game. For example, it is possible that a character dies or becomes detained, and will not be present in a later scene. There is no intermediate "game over" in Heavy Rain; the game will progress to a number of different endings depending on the sum of the player's performance even if all the characters become incapacitated in some manner. However, once the game is complete, the player can return to earlier scenes and replay them, possibly altering the events as they play through other chapters. Within most scenes, the player can control the main character by moving them around the environment; they can also hold down a button to see what thoughts are going through the character's mind, and trigger them to hear an internal monologue on that thought. When the player is near an object or another character they can interact with, they will be presented with a context sensitive icon that represents what control they need to do. These controls include pressing a button on the Dualshock controller, moving the analog sticks in a specific manner, or rotating the motion-sensitive controller in a specific way; in the version with PlayStation Move support, further actions based on the Move controllers are also present. These actions may lead to additional actions to fully complete the interaction. Some scenes impose a timer on the player, requiring them to complete the necessary actions in time to avoid the death or incapacity of that character. In other scenes, the player does not have full control of the character but must instead be prepared to respond to these icons in the manner of quick time events, such as during a hand-to-hand fight or while driving frantically on the wrong side of the road; the player does not receive a game over if these events are completed incorrectly, but may possibly alter how future scenes play out. Additionally, the game includes a difficulty level functionality that can be changed by the user at any point during the game through the menu. While adjusting the level will not alter the storyline of the game directly, a higher difficulty will influence the prompts, for example, requiring more inputs during sequences in order to avoid a failed action.”



In other words, WTF? Sure, let’s use Playstation Move. This is Sony we are talking about, and the only thing they were good at was making a PS2. I rate this a 1/5



7. BIOSHOCK 2

In the original Bioshock, you play a dude who plays with a wrench in his spare time with an interesting storyline at the end. The game generally is supposed to scare the living hell out of your shit maker. It is a first-person, which makes it that interesting a story. But it is just like System Shock 2, which makes me wonder if it was even the same company.



Truthfully, I never got interested into the series, so bitch and moan at me, gamers, because I say it is a 2/5.



6. STREET FIGHTER 4

Like NAMCO, we need to have another sequel to the Street Fighter series, which came out to two movies produced in Hollywood. Again, it is 2D and the controls are so retarded I literally had to experiment with buttons in order to get more than a punch and kick after the guy has wailed on me with a 20 hit fucking combo.



I hate CAPCOM and all it stands for. I hate their retarded stories and their retarded games. And most importantly, I hate Street Fighter.



Moving on to…….



5. SPLINTER CELL: CONVICTION

Again with the SC series? Damn, that is too much. I think we Americans are trying to develop a Solid Snake of our own, with a mixture of Gabe Logan, Ethan Hunt, and James Bond. Wait, he’s not American.



I never heard this game being advertised until people smacked me with this so, fuck them, I don’t want to blog about this one.







4. HALO REACH

I was really looking forward to a new HALO game, just not this one. The graphics are appraised, the gameplay is vicious, but the title……..



Come on, Bungie! Talk not of the past. Reach got fucked up, and we know it, for it was repeated 600 times in Halo 1 and 2.



Anyway, the gameplay is like the previous games, except they couldn’t stick with the dueling mode, which I can understand, because of Halo 1. If you want to know more, go to see YuritZen on Xanga.com.



I rate this 3/5, just because of the graphics and gameplay.







3. FINAL FANTASY XIII

I never had any interest of any Final Fantasy games after Seven, so I am tossing this out.



2. STAR CRAFT 2

Again with a strategy online game. Dammit, God didn’t have this many problems looking down and leading people. I see the whole, “Move Unit Here” mode a waste of my time.



I rate you a 0/5 Star Craft because I hate your series and I despise your makers.







And the Number 1 game of 2010 is………………………………………………………………………



SUPER MARIO GALAXY 2!!!!



That’s right! Suck it, gamers!



While this game may have been fun, it was addicting-lee fun! It was so fun I couldn’t wait to get carpel tunnel braces for my wrist after using a Wii controller. For fuck’s sake! Use a fucking button controller with hand-eye-coordination, ya dumbasses.



The gameplay reminded me too much of Mario 64, except the fact I couldn’t punch three times to get a kick out of shrooms (ha. Ha. Ha.) and some of the other moves still exist, and of course there was whole weird part from Nintendo: eating mushrooms makes you high—er—grows, riding a Nemekian, sorry, green fucking dinosaurs, and using rock hats and cloud hats for educational purposes on getting high or stoned. I rate this game a 4/5.



Well, that’s all I have today, Gamers, so stop by and give my site a visit of hate-mail. I can’t wait.

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